M:tG card similarity search
7 · Artifact Creature — Golem Warrior
This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 7/5
Name | Mana | Type | Text |
---|---|---|---|
Diligent Excavator | 1U | Creature — Human Artificer | Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.) 1/3 |
Subtlety | 2UU | Creature — Elemental Incarnation | Flash Flying When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. Evoke—Exile a blue card from your hand. 3/3 |
Neutralize | 1UU | Instant | Counter target spell. Cycling {2} ({2}, Discard this card: Draw a card.) |
Deny Existence | 2U | Instant | Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
Borderland Marauder | 1R | Creature — Human Warrior | Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn. 1/2 |
Blazing Shoal | XRR | Instant — Arcane | You may exile a red card with mana value X from your hand rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn. |
Mystical Tether | 2W | Enchantment | You may cast Mystical Tether as though it had flash if you pay {2} more to cast it. When Mystical Tether enters the battlefield, exile target artifact or creature an opponent controls until Mystical Tether leaves the battlefield. |
Reset | UU | Instant | Cast this spell only during an opponent's turn after their upkeep step. Untap all lands you control. |
Chakram Retriever | 4U | Creature — Elemental Dog | Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) Whenever you cast a spell during your turn, untap target creature. 2/4 |
Fendeep Summoner | 4B | Creature — Treefolk Shaman | {T}: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn. 3/5 |