M:tG card similarity search
· Land
{T}: Add {C}. ({C} represents colorless mana.) {2}{C}, {T}: Draw a card. Activate only if you have no cards in hand.
Name | Mana | Type | Text |
---|---|---|---|
Wiretapping | 4U | Enchantment | Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost. |
Sandstone Oracle | 7 | Artifact Creature — Sphinx | Flying When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. 4/4 |
Fateful Showdown | 2RR | Instant | Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards. |
Selhoff Entomber | 1U | Creature — Zombie | {T}, Discard a creature card: Draw a card. 1/3 |
Endless Atlas | 2 | Artifact | {2}, {T}: Draw a card. Activate only if you control three or more lands with the same name. |
Heartwarming Redemption | 2RW | Instant | Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand. |
Bonders' Enclave | Land | {T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater. | |
Manamorphose | 1R/G | Instant | Add two mana in any combination of colors. Draw a card. |
Sylvan Echoes | G | Enchantment | Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.) |
Fiery Islet | Land | {T}, Pay 1 life: Add {U} or {R}. {1}, {T}, Sacrifice Fiery Islet: Draw a card. |