M:tG card similarity search
4UU · Sorcery
Return up to three target creatures and/or enchantments to their owners' hands.
Name | Mana | Type | Text |
---|---|---|---|
Quirion Ranger | G | Creature — Elf Ranger | Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn. 1/1 |
Separatist Voidmage | 3U | Creature — Human Wizard | When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand. 2/2 |
Voidwielder | 4U | Creature — Human Wizard | When Voidwielder enters the battlefield, you may return target creature to its owner's hand. 1/4 |
Lantern Spirit | 2U | Creature — Spirit | Flying {U}: Return Lantern Spirit to its owner's hand. 2/1 |
Slinn Voda, the Rising Deep | 6UU | Legendary Creature — Leviathan | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents. 8/8 |
Hotshot Investigators | 5U | Creature — Vedalken Detective | When Hotshot Investigators enters the battlefield, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 4/4 |
Fumble | 1U | Instant | Return target creature to its owner's hand. Gain control of all Auras and Equipment that were attached to it, then attach them to another creature. |
Linessa, Zephyr Mage | 3U | Legendary Creature — Human Wizard | {X}{U}{U}, {T}: Return target creature with mana value X to its owner's hand. Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. 3/3 |
Crown of Flames | R | Enchantment — Aura | Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand. |
Agoraphobia | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets -5/-0. {2}{U}: Return Agoraphobia to its owner's hand. |