M:tG card similarity search
4UU · Sorcery
Return up to three target creatures and/or enchantments to their owners' hands.
Name | Mana | Type | Text |
---|---|---|---|
Ambush Krotiq | 5G | Creature — Insect | Trample When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand. 5/5 |
Rancor | G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand. |
Aether Membrane | 1RR | Creature — Wall | Defender; reach (This creature can block creatures with flying.) Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat. 0/5 |
Oboro Envoy | 3U | Creature — Moonfolk Wizard | Flying {2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand. 1/3 |
Quicksilver Wall | 2U | Creature — Wall | Defender (This creature can't attack.) {4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability. 1/6 |
Glint Hawk | W | Creature — Bird | Flying When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand. 2/2 |
Swirling Torrent | 5U | Sorcery | Choose one or both — • Put target creature on top of its owner's library. • Return target creature to its owner's hand. |
Barrin's Spite | 2UB | Sorcery | Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand. |
Quicksilver Behemoth | 6U | Creature — Beast | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 4/5 |
Obscura Interceptor | 1WUB | Creature — Cephalid Wizard | Flash Lifelink When Obscura Interceptor enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) 3/1 |