M:tG card similarity search
4U · Creature — Hag
When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn. 3/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Tegwyll, Duke of Splendor | 1UB | Legendary Creature — Faerie Noble | Flying, deathtouch Other Faeries you control get +1/+1. Whenever another Faerie you control dies, you draw a card and you lose 1 life. 2/3 |
| Mogis's Favor | B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/-1. Escape—{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
| Malanthrope | 1GU | Creature — Tyranid | Flying Scavenge the Dead — When Malanthrope enters the battlefield, exile target player's graveyard. Put a +1/+1 counter on Malanthrope for each creature card exiled this way. 2/2 |
| Induced Amnesia | 2U | Enchantment | When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards. When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand. |
| Sycorax Commander | 2BR | Creature — Alien Soldier | First strike, haste Sanctified Rules of Combat — When Sycorax Commander enters the battlefield, each opponent faces a villainous choice — That opponent discards all the cards in their hand, then draws that many cards minus one, or Sycorax Commander deals damage to that player equal to the number of cards in their hand. 4/2 |
| Wild Defiance | 2G | Enchantment | Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn. |
| Sultai Soothsayer | 2BGU | Creature — Naga Shaman | When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. 2/5 |
| Rootweaver Druid | 2G | Creature — Elf Druid | When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles. 2/1 |
| Legion Angel | 2WW | Creature — Angel Warrior | Flying When Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand. 4/3 |
| Sheltering Light | W | Instant | Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.) |