Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sea Kings' Blessing

U · Instant

One or more target creatures become blue until end of turn.

Similar cards

Color identity:
NameManaTypeText
Yavimaya Hollow Legendary Land {T}: Add {C}. {G}, {T}: Regenerate target creature.
Nirkana Assassin 2BCreature — Vampire Assassin Ally Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/3
Banishing Knack UInstant Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."
Retraction Helix UInstant Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."
Attended Healer 3WCreature — Kor Cleric Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token. {2}{W}: Another target Cleric gains lifelink until end of turn. 2/3
Almighty Brushwagg GCreature — Brushwagg Trample {3}{G}: Almighty Brushwagg gets +3/+3 until end of turn. 1/1
Black Dragon 5BBCreature — Dragon Flying Acid Breath — When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. 4/4
Tahngarth, First Mate 2RGLegendary Creature — Minotaur Warrior Tahngarth, First Mate can't be blocked by more than one creature. Whenever an opponent attacks with one or more creatures, if Tahngarth is tapped, you may have that opponent gain control of Tahngarth until end of combat. If you do, choose a player or planeswalker that opponent is attacking. Tahngarth is attacking that player or planeswalker. 5/5
Fyndhorn Brownie 2GCreature — Ouphe {2}{G}, {T}: Untap target creature. 1/1
The Celestial Toymaker WUBLegendary Creature — Rogue Artificer Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand. At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn. 2/4
Page 325