Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sea Scryer

1U · Creature — Merfolk Wizard

{T}: Add {C}. {1}, {T}: Add {U}. 1/1

Similar cards

Color identity:
NameManaTypeText
Bronze Walrus 3Artifact Creature — Walrus When Bronze Walrus enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) {T}: Add one mana of any color. 2/2
Scarecrow Guide 2Artifact Creature — Scarecrow Reach {1}: Add one mana of any color. Activate only once each turn. 2/1
Arcum's Astrolabe SSnow Artifact ({S} can be paid with one mana from a snow source.) When Arcum's Astrolabe enters the battlefield, draw a card. {1}, {T}: Add one mana of any color.
Energy Refractor 2Artifact When Energy Refractor enters the battlefield, draw a card. {2}: Add one mana of any color.
Prophetic Prism 2Artifact When Prophetic Prism enters the battlefield, draw a card. {1}, {T}: Add one mana of any color.
Conduit of Storms 2RCreature — Werewolf Horror Whenever Conduit of Storms attacks, add {R} at the beginning of your next main phase this turn. {3}{R}{R}: Transform Conduit of Storms. 2/3
Salvaged Manaworker 2Artifact Creature — Construct {1}: Add one mana of any color. Activate only once each turn. 1/3
Spinning Wheel 3Artifact {T}: Add one mana of any color. {5}, {T}: Tap target creature.
Pyramid of the Pantheon 1Artifact {2}, {T}: Add one mana of any color. Put a brick counter on Pyramid of the Pantheon. {T}: Add three mana of any one color. Activate only if there are three or more brick counters on Pyramid of the Pantheon.
Mana Screw 1Artifact {1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as an instant.
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