Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sea Snidd

4U · Creature — Beast

{T}: Target land becomes the basic land type of your choice until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Ashes of the Fallen 2Artifact As Ashes of the Fallen enters the battlefield, choose a creature type. Each creature card in your graveyard has the chosen creature type in addition to its other types.
Titan of Littjara 4UUCreature — Illusion As Titan of Littjara enters the battlefield, choose a creature type. Titan of Littjara is the chosen type in addition to its other types. Whenever Titan of Littjara enters the battlefield or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card. 6/6
C.A.M.P. 3Artifact — Fortification Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery.)
Witch's Vengeance 1BBSorcery Creatures of the creature type of your choice get -3/-3 until end of turn.
Forceful Cultivator 2GGCreature — Snake Shaman This spell costs {2} less to cast if there are no land cards in your hand. When Forceful Cultivator enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. 2/3
Ruin Ghost 1WCreature — Spirit {W}, {T}: Exile target land you control, then return it to the battlefield under your control. 1/1
Voda Sea Scavenger 2UCreature — Merfolk Rogue Domain — When Voda Sea Scavenger enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order. 3/2
Steely Resolve 1GEnchantment As Steely Resolve enters the battlefield, choose a creature type. Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
Cover of Darkness 1BEnchantment As Cover of Darkness enters the battlefield, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Restless Ridgeline Land Restless Ridgeline enters the battlefield tapped. {T}: Add {R} or {G}. {2}{R}{G}: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land. Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.
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