Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sea Sprite

1U · Creature — Faerie

Flying, protection from red 1/1

Similar cards

Color identity:
NameManaTypeText
Mirozel 3UCreature — Illusion Flying When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand. 2/3
Abyssal Specter 2BBCreature — Specter Flying Whenever Abyssal Specter deals damage to a player, that player discards a card. 2/3
Moonveil Regent 3RCreature — Dragon Flying Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors. When Moonveil Regent dies, it deals X damage to any target, where X is the number of colors among permanents you control. 4/4
Blaze Commando 3RWCreature — Minotaur Soldier Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste. 5/3
Chariot of the Sun 3Artifact {2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1.
Archfiend's Vessel BCreature — Human Cleric Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying. 1/1
Skywing Aven 2UCreature — Bird Soldier Flying Discard a card: Return Skywing Aven to its owner's hand. 2/1
Bloodfeather Phoenix 1RCreature — Phoenix Flying Bloodfeather Phoenix can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn. 2/2
Noxious Dragon 4BBCreature — Dragon Flying When Noxious Dragon dies, you may destroy target creature with mana value 3 or less. 4/4
Chaos Imps 4RRCreature — Imp Flying Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Chaos Imps has trample as long as it has a +1/+1 counter on it. 6/5
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