Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seacoast Drake

1U · Creature — Drake

Flying 1/3

Similar cards

Color identity:
NameManaTypeText
Dragon Whisperer RRCreature — Human Shaman {R}: Dragon Whisperer gains flying until end of turn. {1}{R}: Dragon Whisperer gets +1/+0 until end of turn. Formidable — {4}{R}{R}: Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater. 2/2
Regal Bloodlord 3WBCreature — Vampire Soldier Flying At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying. 2/4
Serum Raker 2UUCreature — Phyrexian Drake Flying When Serum Raker dies, each player discards a card. 3/2
Rolling Temblor 2RSorcery Rolling Temblor deals 2 damage to each creature without flying. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Arashin Sovereign 5GWCreature — Dragon Flying When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library. 6/6
Skirge Familiar 4BCreature — Phyrexian Imp Flying Discard a card: Add {B}. 3/2
Jenara, Asura of War GWULegendary Creature — Angel Flying {1}{W}: Put a +1/+1 counter on Jenara, Asura of War. 3/3
Foul Imp BBCreature — Imp Flying When Foul Imp enters the battlefield, you lose 2 life. 2/2
War Screecher 1WCreature — Bird Flying {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn. 1/3
Eccentric Apprentice 2UCreature — Tiefling Wizard Flying When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn. 2/2
Page 102