Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seafaring Werewolf

· Creature — Werewolf

Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 2/1

Similar cards

Color identity:
NameManaTypeText
Flare 2RInstant Flare deals 1 damage to any target. Draw a card at the beginning of the next turn's upkeep.
Klement, Tempest Acolyte 1RWLegendary Creature — Tiefling Cleric Double strike Whenever Klement, Tempest Acolyte is dealt damage, it deals that much damage to any target. 2/3
Intimidator Initiate RCreature — Goblin Shaman Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn. 1/1
Rogue Refiner 1GUCreature — Human Rogue When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters). 3/2
Olivia's Bloodsworn 1BCreature — Vampire Soldier Flying Olivia's Bloodsworn can't block. {R}: Target Vampire gains haste until end of turn. 2/1
Gaea's Courser 4GCreature — Centaur Soldier Whenever Gaea's Courser attacks, if there are three or more creature cards in your graveyard, draw a card. 4/5
Guard Gomazoa 2UCreature — Jellyfish Defender, flying Prevent all combat damage that would be dealt to Guard Gomazoa. 1/3
Ancient Runes 2REnchantment At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control.
Cover of Winter 2WSnow Enchantment Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.) If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter. {S}: Put an age counter on Cover of Winter.
Bull Hippo 3GCreature — Hippo Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 3/3
Page 233