M:tG card similarity search
· Creature — Werewolf
Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 2/1
Name | Mana | Type | Text |
---|---|---|---|
Ashling, the Extinguisher | 2BB | Legendary Creature — Elemental Shaman | Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature. 4/4 |
Sixth Sense | G | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card." |
Necropolis Regent | 3BBB | Creature — Vampire | Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it. 6/5 |
Jukai Liberator | 2G | Creature — Snake Ninja | Ninjutsu {1}{G} Whenever Jukai Liberator deals combat damage to a player, choose land or nonland. Seek a permanent card of the chosen type. 3/3 |
Mistway Spy | U | Creature — Merfolk Detective | Flying Disguise {1}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Mistway Spy is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate. 1/1 |
Skyscythe Engulfer | 5G | Creature — Phyrexian Beast | Reach, trample Skyscythe Engulfer can't be blocked by creatures with flying. 6/5 |
Permeating Mass | G | Creature — Spirit | Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass. 1/3 |
Key to the City | 2 | Artifact | {T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card. |
Fynn, the Fangbearer | 1G | Legendary Creature — Human Warrior | Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) 1/3 |
Vindictive Mob | 4BB | Creature — Human Berserker | When Vindictive Mob enters the battlefield, sacrifice a creature. Vindictive Mob can't be blocked by Saprolings. 5/5 |