M:tG card similarity search
2UU · Creature — Merfolk Wizard
Whenever a Merfolk you control deals combat damage to a player, draw a card. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Sea Scryer | 1U | Creature — Merfolk Wizard | {T}: Add {C}. {1}, {T}: Add {U}. 1/1 |
Dormant Sliver | 2GU | Creature — Sliver | All Sliver creatures have defender. All Slivers have "When this permanent enters the battlefield, draw a card." 2/2 |
Blue Sun's Zenith | XUUU | Instant | Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library. |
Evaporate | 2R | Sorcery | Evaporate deals 1 damage to each white and/or blue creature. |
Iron Golem | 4 | Artifact Creature — Golem | Vigilance Iron Golem attacks or blocks each combat if able. 5/3 |
Starstorm | XRR | Instant | Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.) |
Might of the Ancestors | 2W | Enchantment | At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn. |
Omenspeaker | 1U | Creature — Human Wizard | When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/3 |
Candlegrove Witch | 1W | Creature — Human Warlock | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn. 2/2 |
Sighted-Caste Sorcerer | 1W | Creature — Human Wizard | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.) 1/1 |