Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seafloor Stalker

2U · Creature — Merfolk Rogue

{4}{U}: Seafloor Stalker gets +1/+0 until end of turn and can't be blocked this turn. This ability costs {1} less to activate for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 2/3

Similar cards

Color identity:
NameManaTypeText
Everflame Eidolon 1REnchantment Creature — Spirit Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) {R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. Enchanted creature gets +1/+1. 1/1
Fangblade Eviscerator Creature — Werewolf {1}{R}: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn. {4}{R}: Creatures you control get +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/5
Scourge Devil 4RCreature — Devil When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/3
Battershield Warrior 2WCreature — Human Warrior Boast — {1}{W}: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.) 2/2
Become the Pilot 3UUEnchantment — Aura Enchant noncommander creature You control enchanted creature. Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.
Shelkin Brownie 1GCreature — Ouphe {T}: Target creature loses all "bands with other" abilities until end of turn. 1/1
Kjeldoran Elite Guard 3WCreature — Human Soldier {T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat. 2/2
Lier, Disciple of the Drowned 3UULegendary Creature — Human Wizard Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. 3/4
Slice from the Shadows XBInstant This spell can't be countered. (This includes by the ward ability.) Target creature gets -X/-X until end of turn.
Petrified Wood-Kin 6GCreature — Elemental Warrior This spell can't be countered. Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Protection from instants 3/3
Page 144