M:tG card similarity search
1WW · Enchantment
Ward {3} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) When Seal from Existence enters the battlefield, exile target nonland permanent an opponent controls until Seal from Existence leaves the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
Divine Gambit | WW | Sorcery | Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield. |
Prismatic Ending | XW | Sorcery | Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell. |
Bonds of Mortality | 1G | Enchantment | When Bonds of Mortality enters the battlefield, draw a card. {G}: Creatures your opponents control lose hexproof and indestructible until end of turn. |
Opportunistic Dragon | 2RR | Creature — Dragon | Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. 4/3 |
Admiral Beckett Brass | 1UBR | Legendary Creature — Human Pirate | Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. 3/3 |
Orb of Dreams | 3 | Artifact | Permanents enter the battlefield tapped. |
Imposing Sovereign | 1W | Creature — Human Noble | Creatures your opponents control enter the battlefield tapped. 2/1 |
Chrome Prowler | 2U | Artifact Creature — Phyrexian Cat | Flash When Chrome Prowler enters the battlefield, tap target creature an opponent controls. 3/2 |
Mythos of Snapdax | 2WW | Sorcery | Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If {B}{R} was spent to cast this spell, you choose the permanents for each player instead. |
Sanctifier en-Vec | WW | Creature — Human Cleric | Protection from black and from red When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards. If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead. 2/2 |