Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seal of Removal

U · Enchantment

Sacrifice Seal of Removal: Return target creature to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Charge Across the Araba 4WInstant — Arcane Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.
Leave in the Dust 3UInstant Return target nonland permanent to its owner's hand. Draw a card.
Floodtide Serpent 4UCreature — Serpent Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.) 4/4
Invasive Species 2GCreature — Insect When Invasive Species enters the battlefield, return another permanent you control to its owner's hand. 3/3
Petty Theft 1UInstant — Adventure Return target nonland permanent an opponent controls to its owner's hand.
Inventive Iteration 3UEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Return up to one target creature or planeswalker to its owner's hand. II — Return an artifact card from your graveyard to your hand. If you can't, draw a card. III — Exile this Saga, then return it to the battlefield transformed under your control.
Peerless Ropemaster 4UCreature — Human Rogue When Peerless Ropemaster enters the battlefield, return up to one target tapped creature to its owner's hand. 4/4
Waterspout Elemental 3UUCreature — Elemental Kicker {U} (You may pay an additional {U} as you cast this spell.) Flying When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn. 3/4
Salvage Scuttler 4UCreature — Crab Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand. 4/4
Release the Ants 1RInstant Release the Ants deals 1 damage to any target. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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