Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seal of the Guildpact

5 · Artifact

As Seal of the Guildpact enters the battlefield, choose two colors. Each spell you cast costs {1} less to cast for each of the chosen colors it is.

Similar cards

Color identity:
NameManaTypeText
Manascape Refractor 3Artifact Manascape Refractor enters the battlefield tapped. Manascape Refractor has all activated abilities of all lands on the battlefield. You may spend mana as though it were mana of any color to pay the activation costs of Manascape Refractor's abilities.
Gond Gate Land — Gate Gates you control enter the battlefield untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control could produce.
Akroma's Will 3WInstant Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.
Sylvok Explorer 1GCreature — Human Druid {T}: Add one mana of any color that a land an opponent controls could produce. 1/1
The Superlatorium Artifact — Attraction Visit — An opponent chooses "the funniest," "the smelliest," or "the sturdiest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize! Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.
Victimize 2BSorcery Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Angel of the Dire Hour 5WWCreature — Angel Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. 5/4
Wash Out 3USorcery Return all permanents of the color of your choice to their owners' hands.
Guildmages' Forum Land {T}: Add {C}. {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
The Ruinous Powers 2BREnchantment At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value.
Page 118