Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Search Warrant

WU · Sorcery

Target player reveals their hand. You gain life equal to the number of cards in that player's hand.

Similar cards

Color identity:
NameManaTypeText
Temporary Insanity 3RInstant Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
Bloodline Shaman 1GCreature — Elf Wizard Shaman {T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. 1/1
Tyrant of Discord 4RRRCreature — Elemental When Tyrant of Discord enters the battlefield, target opponent chooses a permanent they control at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process. 7/7
Debt to the Kami 2BInstant Choose one — • Target opponent exiles a creature they control. • Target opponent exiles an enchantment they control.
Amass the Components 3USorcery Draw three cards, then put a card from your hand on the bottom of your library.
Rambling Possum 2GCreature — Possum Mount Whenever Rambling Possum attacks while saddled, it gets +1/+2 until end of turn. Then you may return any number of creatures that saddled it this turn to their owner's hand. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 3/3
Inscription of Abundance 1GInstant Kicker {2}{G} Choose one. If this spell was kicked, choose any number instead. • Put two +1/+1 counters on target creature. • Target player gains X life, where X is the greatest power among creatures they control. • Target creature you control fights target creature you don't control.
Amber Gristle O'Maul 3RLegendary Creature — Dwarf Cleric Haste Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked. Choose a Background (You can have a Background as a second commander.) 3/3
District Guide 2GCreature — Elf Scout When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle. 2/2
Yes Man, Personal Securitron 2WLegendary Artifact Creature — Robot {T}: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn. Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it. 2/2
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