Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Searing Light

W · Instant

Destroy target attacking or blocking creature with power 2 or less.

Similar cards

Color identity:
NameManaTypeText
Witchstalker Frenzy 3RInstant This spell costs {1} less to cast for each creature that attacked this turn. Witchstalker Frenzy deals 5 damage to target creature.
Gang of Elk 5GCreature — Elk Beast Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 5/4
Benalish Emissary 2WCreature — Human Wizard Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Benalish Emissary enters the battlefield, if it was kicked, destroy target land. 1/4
Laccolith Warrior 2RRCreature — Beast Warrior Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn. 3/3
Tanuki Transplanter 3GArtifact Creature — Equipment Dog Whenever Tanuki Transplanter or equipped creature attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end. Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 2/4
Changeling Outcast BCreature — Shapeshifter Changeling (This card is every creature type.) Changeling Outcast can't block and can't be blocked. 1/1
Frostweb Spider 2GSnow Creature — Spider Reach (This creature can block creatures with flying.) Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat. 1/3
Goblin Raider 1RCreature — Goblin Warrior Goblin Raider can't block. 2/2
Freewind Equenaut 2WCreature — Human Archer Flying As long as Freewind Equenaut is enchanted, it has "{T}: Freewind Equenaut deals 2 damage to target attacking or blocking creature." 2/2
Viridian Joiner 2GCreature — Elf Druid {T}: Add an amount of {G} equal to Viridian Joiner's power. 1/2
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