Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Searing Light

W · Instant

Destroy target attacking or blocking creature with power 2 or less.

Similar cards

Color identity:
NameManaTypeText
Hinterland Drake 2UCreature — Drake Flying Hinterland Drake can't block artifact creatures. 2/3
Exterminate! 2BSorcery Replicate—Tap an untapped Dalek you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target creature. Its controller loses 3 life.
Aura of Silence 1WWEnchantment Artifact and enchantment spells your opponents cast cost {2} more to cast. Sacrifice Aura of Silence: Destroy target artifact or enchantment.
Ondu Rising 1WSorcery Whenever a creature attacks this turn, it gains lifelink until end of turn. Awaken 4—{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Deathbringer Regent 5BBCreature — Dragon Flying When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures. 5/6
Scalding Viper 1RCreature — Elemental Snake Whenever an opponent casts a spell with mana value 3 or less, Scalding Viper deals 1 damage to that player. 2/1
Spellwild Ouphe 1GCreature — Ouphe Spells that target Spellwild Ouphe cost {2} less to cast. 1/3
Rishkar's Expertise 4GGSorcery Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Tower Above 2/G2/G2/GSorcery ({2/G} can be paid with any two mana or with {G}. This card's mana value is 6.) Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)
Psychic Membrane 2UCreature — Wall Defender (This creature can't attack.) Whenever Psychic Membrane blocks, you may draw a card. 0/3
Page 210