M:tG card similarity search
2R · Sorcery
Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
Name | Mana | Type | Text |
---|---|---|---|
Marsh Viper | 3G | Creature — Snake | Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) 1/2 |
Murasa Pyromancer | 4RR | Creature — Human Shaman Ally | Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control. 3/2 |
Spite of Mogis | R | Sorcery | Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
True-Name Nemesis | 1UU | Creature — Merfolk Rogue | As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. 3/1 |
Fires of Victory | 1R | Instant | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand. |
Master of the Wild Hunt | 2GG | Creature — Human Shaman | At the beginning of your upkeep, create a 2/2 green Wolf creature token. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves. 3/3 |
Filigree Attendant | 2UU | Artifact Creature — Homunculus | Flying Filigree Attendant's power is equal to the number of artifacts you control. */3 |
Zendikar Incarnate | 2RG | Creature — Elemental | Zendikar Incarnate's power is equal to the number of lands you control. */4 |
Shambling Suit | 3 | Artifact Creature — Construct | Shambling Suit's power is equal to the number of artifacts and/or enchantments you control. */3 |
Sylvok Explorer | 1G | Creature — Human Druid | {T}: Add one mana of any color that a land an opponent controls could produce. 1/1 |