Card Codex

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17 May 2024: Card library updated.

Searing Rays

2R · Sorcery

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

Similar cards

Color identity:
NameManaTypeText
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Battle Angels of Tyr 2WWCreature — Angel Knight Flying, myriad Whenever Battle Angels of Tyr deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player. 4/4
Faith's Shield WInstant Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
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Welder Automaton 2Artifact Creature — Construct {3}{R}: Welder Automaton deals 1 damage to each opponent. 2/1
Panicked Altisaur 4RCreature — Dinosaur Reach {T}: Panicked Altisaur deals 2 damage to each opponent. 4/5
Rustmouth Ogre 4RRCreature — Ogre Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls. 5/4
Laccolith Grunt 2RCreature — Beast Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn. 2/2
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