M:tG card similarity search
G · Sorcery — Adventure
Add one mana of any color. (Then exile this card. You may cast the creature later from exile.)
Name | Mana | Type | Text |
---|---|---|---|
Kaleidostone | 2 | Artifact | When Kaleidostone enters the battlefield, draw a card. {5}, {T}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G}. |
Pixie Guide | 1U | Creature — Faerie | Flying Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. 1/3 |
Seismic Spike | 2RR | Sorcery | Destroy target land. Add {R}{R}. |
Puppet Raiser | 3B | Creature — Zombie Wizard | At the beginning of your end step, exile up to one target creature card from your graveyard. If you do, seek a creature card with mana value equal to the mana value of that card plus one. That card perpetually gains menace. 3/4 |
Time Stretch | 8UU | Sorcery | Target player takes two extra turns after this one. |
A-Canopy Tactician | 3G | Creature — Elf Warrior | Other Elves you control get +1/+1. {T}: Add {G}{G}{G}. 3/4 |
Canopy Tactician | 3G | Creature — Elf Warrior | Other Elves you control get +1/+1. {T}: Add {G}{G}{G}. 3/3 |
Winding Canyons | Land | {T}: Add {C}. {2}, {T}: You may cast creature spells this turn as though they had flash. | |
Guildpact Paragon | Artifact Creature — Construct | Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 5/5 | |
Duneblast | 4WBG | Sorcery | Choose up to one creature. Destroy the rest. |