Card Codex

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17 May 2024: Card library updated.

Seasonal Ritual

G · Sorcery — Adventure

Add one mana of any color. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Illusion UInstant Target spell or permanent becomes the color of your choice until end of turn.
Dromar, the Banisher 3WUBLegendary Creature — Dragon Flying Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands. 6/6
Serra's Sanctum Legendary Land {T}: Add {W} for each enchantment you control.
Brightstone Ritual RInstant Add {R} for each Goblin on the battlefield.
Gyre Engineer 1GUCreature — Vedalken Wizard {T}: Add {G}{U}. 1/1
Orb of Dragonkind 1RArtifact {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons. {R}, {T}, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Grove of the Burnwillows Land {T}: Add {C}. {T}: Add {R} or {G}. Each opponent gains 1 life.
Adarkar Wastes Land {T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.
Battlefield Forge Land {T}: Add {C}. {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.
Brushland Land {T}: Add {C}. {T}: Add {G} or {W}. Brushland deals 1 damage to you.
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