M:tG card similarity search
1W · Creature — Human Detective
Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Highspire Infusion | 1G | Instant | Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters). |
Crenellated Wall | 4 | Artifact Creature — Wall | Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn. 0/4 |
Squirrel Mob | 1GG | Creature — Squirrel | Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. 2/2 |
Grim Draugr | 2B | Snow Creature — Zombie Berserker | {1}{S}: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {S} can be paid with one mana from a snow source.) 3/2 |
Dawnhart Wardens | 1GW | Creature — Human Warlock | Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. 3/3 |
Motivated Pony | 4G | Creature — Horse | Trample, haste Whenever Motivated Pony attacks, attacking creatures get +1/+1 until end of turn. If a Food entered the battlefield under your control this turn, untap those creatures and they get an additional +2/+2 until end of turn. 3/3 |
Ill-Tempered Loner | 2RR | Creature — Human Werewolf | Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. {1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3 |
Masterful Ninja | 2B | Creature — Troll Ninja | Haste Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn. {1}{B}: Masterful Ninja gets +1/+1 until end of turn. 1/1 |
Syr Faren, the Hengehammer | GG | Legendary Creature — Human Knight | Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power. 2/2 |
Wojek Siren | W | Instant | Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn. |