M:tG card similarity search
1W · Creature — Human Warrior
Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/1
| Name | Mana | Type | Text | 
|---|---|---|---|
| Flowstone Slide | X2RR | Sorcery | All creatures get +X/-X until end of turn. | 
| Rollick of Abandon | 3RR | Sorcery | All creatures get +2/-2 until end of turn. | 
| Holy Justiciar | 3W | Creature — Human Cleric | {2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it. 2/1 | 
| Malamet War Scribe | 3WW | Creature — Cat Warrior | When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn. 4/3 | 
| Phyrexian Harvester | RRRR | Creature — Phyrexian Horror | Menace Whenever Phyrexian Harvester is dealt damage, seek that many nonland cards. At the beginning of your next end step, discard those cards. 5/5 | 
| Akki Drillmaster | 2R | Creature — Goblin Shaman | {T}: Target creature gains haste until end of turn. 2/2 | 
| Stoic Champion | WW | Creature — Human Soldier | Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn. 2/2 | 
| Taoist Hermit | 2G | Creature — Human Mystic | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/2 | 
| Underrealm Lich | 3BG | Creature — Zombie Elf Shaman | If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it. 4/3 | 
| Dreadwurm | 4B | Creature — Wurm Horror | Landfall — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 5/4 |