Card Codex

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17 May 2024: Card library updated.

Seasoned Hallowblade

1W · Creature — Human Warrior

Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/1

Similar cards

Color identity:
NameManaTypeText
Sacred Peaks Land — Mountain Plains ({T}: Add {R} or {W}.) Sacred Peaks enters the battlefield tapped.
Snowfield Sinkhole Snow Land — Plains Swamp ({T}: Add {W} or {B}.) Snowfield Sinkhole enters the battlefield tapped.
Sulfurous Mire Snow Land — Swamp Mountain ({T}: Add {B} or {R}.) Sulfurous Mire enters the battlefield tapped.
Sunlit Marsh Land — Plains Swamp ({T}: Add {W} or {B}.) Sunlit Marsh enters the battlefield tapped.
Tangled Islet Land — Forest Island ({T}: Add {G} or {U}.) Tangled Islet enters the battlefield tapped.
Volatile Fjord Snow Land — Island Mountain ({T}: Add {U} or {R}.) Volatile Fjord enters the battlefield tapped.
Wooded Ridgeline Land — Mountain Forest ({T}: Add {R} or {G}.) Wooded Ridgeline enters the battlefield tapped.
Woodland Chasm Snow Land — Swamp Forest ({T}: Add {B} or {G}.) Woodland Chasm enters the battlefield tapped.
Wheel and Deal 3UInstant Any number of target opponents each discard their hands, then draw seven cards. Draw a card.
Windborne Charge 2WWSorcery Two target creatures you control each get +2/+2 and gain flying until end of turn.
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