Card Codex

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17 May 2024: Card library updated.

Seasoned Tactician

2W · Creature — Human Advisor

{3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage. 1/3

Similar cards

Color identity:
NameManaTypeText
Shield of the Realm 2Artifact — Equipment If a source would deal damage to equipped creature, prevent 2 of that damage. Equip {1}
Haazda Shield Mate 2WCreature — Human Soldier At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}. {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage. 1/1
Sphere of Grace 3WEnchantment If a black source would deal damage to you, prevent 2 of that damage.
Chameleon Blur 3GInstant Prevent all damage that creatures would deal to players this turn.
Sphere of Duty 3WEnchantment If a green source would deal damage to you, prevent 2 of that damage.
Sphere of Truth 3WEnchantment If a white source would deal damage to you, prevent 2 of that damage.
Daunting Defender 4WCreature — Human Cleric If a source would deal damage to a Cleric creature you control, prevent 1 of that damage. 3/3
Mercenaries 3WCreature — Human Mercenary {3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability. 3/3
Orbs of Warding 5Artifact You have hexproof. (You can't be the target of spells or abilities your opponents control.) If a creature would deal damage to you, prevent 1 of that damage.
Disciples of the Inferno Creature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead. 4/4
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