Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seasoned Weaponsmith

2R · Creature — Bird Warrior

Tasty (This creature can be attacked directly. If it is attacked, it can't block creatures that didn't attack it.) 5/2

Similar cards

Color identity:
NameManaTypeText
Tazri, Beacon of Unity 4WLegendary Creature — Human Warrior This spell costs {1} less to cast for each creature in your party. {2/U}{2/B}{2/R}{2/G}: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. 4/6
Marsh Goblins BRCreature — Goblin Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1
Agent Frank Horrigan 5BGLegendary Creature — Mutant Warrior Trample Agent Frank Horrigan has indestructible as long as it attacked this turn. Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.) 8/6
Bribe Taker 5GCreature — Rhino Warrior Trample When Bribe Taker enters the battlefield, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on Bribe Taker. 6/6
Taunting Elf GCreature — Elf All creatures able to block Taunting Elf do so. 0/1
Canyon Wildcat 1RCreature — Cat Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 2/1
Sandstone Warrior 2RRCreature — Human Soldier Warrior First strike (This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn. 1/3
Deeproot Elite 1GCreature — Merfolk Warrior Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control. 1/1
Rofellos, Llanowar Emissary GGLegendary Creature — Elf Druid {T}: Add {G} for each Forest you control. 2/1
Night Clubber 1BBCreature — Human Warrior When Night Clubber enters the battlefield, creatures your opponents control get -1/-1 until end of turn. Blitz {2}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 2/2
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