Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seasons Past

4GG · Sorcery

Return any number of cards with different mana values from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.

Similar cards

Color identity:
NameManaTypeText
Tomorrow, Azami's Familiar 5ULegendary Creature — Spirit If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order. 1/5
Gravedigger 3BCreature — Zombie When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. 2/2
Odunos River Trawler 2BCreature — Zombie When Odunos River Trawler enters the battlefield, return target enchantment creature card from your graveyard to your hand. {W}, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand. 2/2
Yuriko, the Tiger's Shadow 1UBLegendary Creature — Human Ninja Commander ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value. 1/3
Reality Strobe 4UUSorcery Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it. Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Twilight Shepherd 3WWWCreature — Angel Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 5/5
Day's Undoing 2USorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Sea Drake 2UCreature — Drake Flying When Sea Drake enters the battlefield, return two target lands you control to their owner's hand. 4/3
Decoction Module 2Artifact Whenever a creature enters the battlefield under your control, you get {E} (an energy counter). {4}, {T}: Return target creature you control to its owner's hand.
Battle of Hoover Dam 3WEnchantment As Battle of Hoover Dam enters the battlefield, choose NCR or Legion. • NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. • Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.
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