M:tG card similarity search
2U · Instant
Choose one — • Look at the top five cards of target opponent's library, then put them back in any order. • Look at the top five cards of your library, then put them back in any order. Entwine {U} (Choose both if you pay the entwine cost.)
Name | Mana | Type | Text |
---|---|---|---|
Tahngarth, First Mate | 2RG | Legendary Creature — Minotaur Warrior | Tahngarth, First Mate can't be blocked by more than one creature. Whenever an opponent attacks with one or more creatures, if Tahngarth is tapped, you may have that opponent gain control of Tahngarth until end of combat. If you do, choose a player or planeswalker that opponent is attacking. Tahngarth is attacking that player or planeswalker. 5/5 |
Psychic Symbiont | 4UB | Creature — Nightmare Horror | Flying When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card. 3/3 |
Harrowing Journey | 4B | Sorcery | Target player draws three cards and loses 3 life. |
Thran Vigil | 1B | Enchantment | Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control. |
Dwarven Catapult | XR | Instant | Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. |
Mistmoon Griffin | 3W | Creature — Griffin | Flying When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield. 2/2 |
Free-for-All | 3U | Enchantment | When Free-for-All enters the battlefield, exile all creatures face down. At the beginning of each player's upkeep, that player chooses a card exiled with Free-for-All at random and puts it onto the battlefield. When Free-for-All leaves the battlefield, put all cards exiled with it into their owners' graveyards. |
Frenzied Gorespawn | 3BR | Creature — Horror | When Frenzied Gorespawn enters the battlefield, for each opponent, goad target creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) Whenever one or more creatures attack one of your opponents, those creatures gain menace until end of turn. 4/4 |
Wild Research | 2R | Enchantment | {1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle. {1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle. |
Cathartic Adept | U | Creature — Human Wizard | {T}: Target player mills a card. 1/1 |