Card Codex

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17 May 2024: Card library updated.

Secretkeeper

3U · Creature — Spirit

As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying. 2/2

Similar cards

Color identity:
NameManaTypeText
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Gift of Orzhova 1W/BW/BEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has flying and lifelink.
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Flame Spirit 4RCreature — Elemental Spirit {R}: Flame Spirit gets +1/+0 until end of turn. 2/3
Sea Spirit 4UCreature — Elemental Spirit {U}: Sea Spirit gets +1/+0 until end of turn. 2/3
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Heir to Dragonfire 1RCreature — Human Warlock {R}: Heir to Dragonfire gets +1/+0 until end of turn. {2}{R}, Reveal Heir to Dragonfire from your hand: Heir to Dragonfire perpetually becomes a Dragon, gets +3/+3, and gains flying. 2/2
Thran Power Suit 2Artifact — Equipment Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Spire Serpent 4UCreature — Serpent Defender Metalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender. 3/5
Serra Aviary 3WWorld Enchantment Creatures with flying get +1/+1.
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