M:tG card similarity search
1UU · Sorcery
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Draw two cards. If you have the city's blessing, draw three cards instead.
Name | Mana | Type | Text |
---|---|---|---|
Flayed One | 2B | Artifact Creature — Necron | Lifelink Flesh Flayer — When Flayed One enters the battlefield, mill three cards. 4/1 |
A-Druidic Ritual | 2G | Sorcery | You may mill three cards. Then return up to two creature and/or land cards from your graveyard to your hand. |
Ring of Renewal | 5 | Artifact | {5}, {T}: Discard a card at random, then draw two cards. |
The Everflowing Well | 2U | Legendary Artifact | When The Everflowing Well enters the battlefield, mill two cards, then draw two cards. Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well. |
Defend the Celestus | 2GG | Instant | Distribute three +1/+1 counters among one, two, or three target creatures you control. |
Obstinate Familiar | R | Creature — Lizard | If you would draw a card, you may skip that draw instead. 1/1 |
Temporary Truce | 1W | Sorcery | Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. |
Truce | 2W | Instant | Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. |
Phyrexian Espionage | 2U | Sorcery | Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Draw two cards. If this spell was kicked, each opponent discards a card. |
Delirium Skeins | 2B | Sorcery | Each player discards three cards. |