M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Zodiac Rabbit | G | Creature — Rabbit | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1 |
Seed the Land | 2GG | Enchantment | Whenever a land enters the battlefield, its controller creates a 1/1 green Snake creature token. |
Rukh Egg | 3R | Creature — Bird Egg | When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step. 0/3 |
Form a Posse | XRW | Sorcery | Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." |
Sanguimancy | 4B | Sorcery | You draw X cards and you lose X life, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) |
Rasaad, Sylvan Monk | 2GW | Legendary Creature — Human Monk | When Rasaad, Sylvan Monk dies, create two 2/2 green Boar creature tokens. 4/4 |
Saproling Infestation | 1G | Enchantment | Whenever a player kicks a spell, you create a 1/1 green Saproling creature token. |
Phyrexian Rebirth | 4WW | Sorcery | Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way. |
Snake Pit | 3G | Enchantment | Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token. |
Sand Scout | 1W | Creature — Human Scout | When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle. Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn. 2/2 |