M:tG card similarity search
2W · Enchantment — Aura
Enchant land When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance. Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn."
Name | Mana | Type | Text |
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Yawgmoth Merfolk Soul | Stickers | {TK}{TK} — When this permanent leaves the battlefield, target player discards a card. {TK}{TK}{TK}{TK}{TK} — When this permanent leaves the battlefield, create five 1/1 white Clown Robot artifact creature tokens. {TK}{TK} — 3/3 {TK}{TK}{TK}{TK} — 6/5 | |
Circle of Despair | 1WB | Enchantment | {1}, Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage. |
Martyr's Cause | 2W | Enchantment | Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage. |
Skyhunter Prowler | 2W | Creature — Cat Knight | Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) 1/3 |
Nettlevine Blight | 4BB | Enchantment — Aura | Enchant creature or land Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control." |
Kithkin Armor | W | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by creatures with power 3 or greater. Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage. |
Zendikar's Roil | 3GG | Enchantment | Landfall — Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token. |
Twinblade Invocation | Enchantment — Aura | Enchant creature Enchanted creature has double strike. If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead. | |
Zariel, Archduke of Avernus | 2RR | Legendary Planeswalker — Zariel | [+1]: Creatures you control get +1/+0 and gain haste until end of turn. [0]: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." [−6]: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase." Loyalty 4 |
Shadowbane | 1W | Instant | The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life. |