M:tG card similarity search
3W · Enchantment
{W}{W}: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.
Name | Mana | Type | Text |
---|---|---|---|
Gor Muldrak, Amphinologist | 1GU | Legendary Creature — Human Scout | You and permanents you control have protection from Salamanders. At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token. 3/2 |
Guardians of Akrasa | 2W | Creature — Human Soldier | Defender (This creature can't attack.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 0/4 |
Jhovall Queen | 4WW | Creature — Cat Rebel | Vigilance 4/7 |
Basilica Guards | 2W | Creature — Human Soldier | Defender Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) 1/4 |
Cult of the Waxing Moon | 4G | Creature — Human Shaman | Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token. 5/4 |
Brindle Shoat | 1G | Creature — Boar | When Brindle Shoat dies, create a 3/3 green Boar creature token. 1/1 |
Mad Ratter | 3R | Creature — Goblin | Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens. 1/2 |
Wanted Griffin | 3W | Creature — Griffin | Flying When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 3/2 |
Gods' Hall Guardian | 5W | Creature — Cat | Vigilance Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/6 |
Barbed Spike | 1W | Artifact — Equipment | When Barbed Spike enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it. Equipped creature gets +1/+0. Equip {2} |