Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sedge Sliver

2R · Creature — Sliver

All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/2

Similar cards

Color identity:
NameManaTypeText
Mageta's Boon 1WEnchantment — Aura Flash Enchant creature Enchanted creature gets +1/+2.
Steady Tortoise 4GCreature — Turtle Ward {2} Whenever you attack, Steady Tortoise perpetually gets +1/+1. This ability also triggers if Steady Tortoise is in exile. 3/3
Seton's Desire 2GEnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.
Gruul War Chant 2RGEnchantment Attacking creatures you control get +1/+0 and have menace.
Tenured Oilcaster 3BCreature — Phyrexian Wizard Menace (This creature can't be blocked except by two or more creatures.) Tenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard. Whenever Tenured Oilcaster attacks or blocks, each player mills a card. 2/4
Vow of Flight 2UEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.
Auramancer's Guise 2UUEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.
Errantry 1REnchantment — Aura Enchant creature Enchanted creature gets +3/+0 and can only attack alone.
Bloodthrone Vampire 1BCreature — Vampire Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn. 1/1
Wall of Faith 3WCreature — Wall Defender (This creature can't attack.) {W}: Wall of Faith gets +0/+1 until end of turn. 0/5
Page 209