Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sedraxis Specter

UBR · Creature — Specter

Flying Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/2

Similar cards

Color identity:
NameManaTypeText
Collapsing Borders 3REnchantment Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.
Surtland Flinger 3RRCreature — Giant Berserker Whenever Surtland Flinger attacks, you may sacrifice another creature. When you do, Surtland Flinger deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, Surtland Flinger deals twice that much damage instead. 4/6
Fiery Cannonade 2RInstant Fiery Cannonade deals 2 damage to each non-Pirate creature.
Trophy Hunter 2GCreature — Human Archer {1}{G}: Trophy Hunter deals 1 damage to target creature with flying. Whenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter. 2/3
Mechanized Warfare 1RREnchantment If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Perfected Form Creature — Insect Horror Flying 5/4
Stoic Ephemera 2WCreature — Spirit Defender (This creature can't attack.) Flying When Stoic Ephemera blocks, sacrifice it at end of combat. 5/5
Joyful Stormsculptor 3URCreature — Human Shaman When Joyful Stormsculptor enters the battlefield, create two 1/1 blue and red Elemental creature tokens. Whenever you cast a spell that has convoke, Joyful Stormsculptor deals 1 damage to each opponent and each battle they protect. 2/3
Heir to the Night Creature — Vampire Berserker Flying 3/2
Key to the City 2Artifact {T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card.
Page 228