Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

See Double

2UU · Instant

This spell can't be copied. Choose one. If an opponent has eight or more cards in their graveyard, you may choose both. • Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) • Create a token that's a copy of target creature.

Similar cards

Color identity:
NameManaTypeText
Vorrac Battlehorns 2Artifact — Equipment Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Butcher Orgg 4RRRCreature — Orgg You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures they control. 6/6
Moonlight Hunt 1GInstant Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Linvala, Shield of Sea Gate 1WULegendary Creature — Angel Wizard Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn. 3/3
Lobelia, Defender of Bag End 2BLegendary Creature — Halfling Citizen When Lobelia enters the battlefield, look at the top card of each opponent's library and exile those cards face down. {T}, Sacrifice an artifact: Choose one — • Until end of turn, you may play a card exiled with Lobelia without paying its mana cost. • Each opponent loses 2 life and you gain 2 life. 2/2
Curse of Exhaustion 2WWEnchantment — Aura Curse Enchant player Enchanted player can't cast more than one spell each turn.
Glaring Spotlight 1Artifact Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. {3}, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and can't be blocked this turn.
Hurr Jackal RCreature — Jackal {T}: Target creature can't be regenerated this turn. 1/1
Gorilla Berserkers 3GGCreature — Ape Berserker Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. 2/3
Invisibility UUEnchantment — Aura Enchant creature Enchanted creature can't be blocked except by Walls.
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