Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seed of Hope

G · Instant

Mill two cards. You may put a permanent card from among the milled cards into your hand. You gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.)

Similar cards

Color identity:
NameManaTypeText
Soul Shepherd 1WCreature — Human Cleric {W}, Exile a creature card from your graveyard: You gain 1 life. 2/1
Zof Consumption 4BBSorcery Each opponent loses 4 life and you gain 4 life.
Intimidation Campaign 1UBEnchantment When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card. Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Selkie Hedge-Mage 2G/UCreature — Merfolk Wizard When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life. When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand. 2/2
Saprazzan Breaker 4UCreature — Beast {U}: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn. 3/3
Gibbering Barricade 2BCreature — Nightmare Wall Defender {2}{B}, Sacrifice a creature: You gain 1 life and draw a card. 2/4
Rewards of Diversity 2WEnchantment Whenever an opponent casts a multicolored spell, you gain 4 life.
Confessor WCreature — Human Cleric Whenever a player discards a card, you may gain 1 life. 1/1
Moonlit Wake 2WEnchantment Whenever a creature dies, you gain 1 life.
Mesa Cavalier 2WCreature — Human Knight Flying When Mesa Cavalier enters the battlefield, you gain 2 life. 2/1
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