M:tG card similarity search
2GG · Enchantment
Whenever a land enters the battlefield, its controller creates a 1/1 green Snake creature token.
| Name | Mana | Type | Text |
|---|---|---|---|
| Splashy Spellcaster | 3U | Creature — Elemental Wizard | Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") 2/4 |
| Drift of the Dead | 3B | Creature — Wall | Defender (This creature can't attack.) Drift of the Dead's power and toughness are each equal to the number of snow lands you control. */* |
| Leveler | 5 | Artifact Creature — Juggernaut | When Leveler enters the battlefield, exile all cards from your library. 10/10 |
| Invasive Species | 2G | Creature — Insect | When Invasive Species enters the battlefield, return another permanent you control to its owner's hand. 3/3 |
| Turf Wound | 2R | Instant | Target player can't play lands this turn. Draw a card. |
| Peema Outrider | 2GG | Creature — Elf Artificer | Trample Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) 3/3 |
| Wall of Shields | 3 | Artifact Creature — Wall | Defender (This creature can't attack.) Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) 0/4 |
| Rage Weaver | 1R | Creature — Human Wizard | {2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.) 2/1 |
| The Swarmlord | 3GUR | Legendary Creature — Tyranid | Rapid Regeneration — The Swarmlord enters the battlefield with two +1/+1 counters on it for each time you've cast your commander from the command zone this game. Xenos Cunning — Whenever a creature you control with a counter on it dies, draw a card. 5/5 |
| Hinterland Harbor | Land | Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}. |