M:tG card similarity search
G/W · Creature — Elf Shaman
{2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Djeru's Resolve | W | Instant | Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Fight the _____ Fight | 1G | Enchantment — Aura | Enchant creature you control When this Aura enters the battlefield, you may put a name sticker on it. When you do, enchanted creature fights up to one target creature you don't control. Enchanted creature gets +0/+2 for each name sticker on this Aura with eight or more letters. |
| Stream Hopper | U/R | Creature — Goblin | {U/R}: Stream Hopper gains flying until end of turn. 1/1 |
| Transmogrifying Licid | 3 | Artifact Creature — Licid | {1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect. Enchanted creature gets +1/+1 and is an artifact in addition to its other types. 2/2 |
| Skyshroud Elite | G | Creature — Elf | Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land. 1/1 |
| Vodalian Illusionist | 2U | Creature — Merfolk Wizard | {U}{U}, {T}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) 2/2 |
| Thundering Spineback | 5GG | Creature — Dinosaur | Other Dinosaurs you control get +1/+1. {5}{G}: Create a 3/3 green Dinosaur creature token with trample. 5/5 |
| Knightly Valor | 4W | Enchantment — Aura | Enchant creature When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) Enchanted creature gets +2/+2 and has vigilance. |
| Snubhorn Sentry | W | Creature — Dinosaur | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Snubhorn Sentry gets +3/+0 as long as you have the city's blessing. 0/3 |
| Hampering Snare | 1U | Instant | Creatures your opponents control get -2/-0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) |