M:tG card similarity search
G · Instant
Choose one — • Return target Aura attached to a creature to its owner's hand. • Regenerate target green creature. • Target creature gains trample until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Don't Blink | 1U | Instant | Until end of turn, if one or more creatures would enter the battlefield from exile or after being cast from exile, their owners shuffle them into their libraries instead. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Karmic Guide | 3WW | Creature — Angel Spirit | Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. 2/2 |
| Merrow Wavebreakers | 4U | Creature — Merfolk Soldier | {1}{U}, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.) 3/3 |
| Paleoloth | 4GG | Creature — Beast | Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand. 5/5 |
| Riches | 5UU | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent chooses a creature they control. You gain control of those creatures. |
| Boldwyr Intimidator | 5RR | Creature — Giant Warrior | Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn. 5/5 |
| Vigorspore Wurm | 5G | Creature — Wurm | Undergrowth — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Vigorspore Wurm can't be blocked by more than one creature. 6/4 |
| Cathartic Operation | 3UB | Instant | Return up to two target creature cards from your graveyard to your hand, then seek two noncreature, nonland cards. |
| Bury in Books | 4U | Instant | This spell costs {2} less to cast if it targets an attacking creature. Put target creature into its owner's library second from the top. |
| Stand or Fall | 3R | Enchantment | At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn. |