Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seeds of Innocence

1GG · Sorcery

Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its mana value.

Similar cards

Color identity:
NameManaTypeText
Strangling Soot 2BInstant Destroy target creature with toughness 3 or less. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Nightkin Ambusher 2UBCreature — Mutant Warrior Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Nightkin Ambusher enters the battlefield, target player gets four rad counters. Nightkin Ambusher can't be blocked as long as defending player has a rad counter. 4/4
Stormkeld Vanguard 4GGCreature — Giant Warrior Stormkeld Vanguard can't be blocked by creatures with power 2 or less. 6/7
Aerial Predation 2GInstant Destroy target creature with flying. You gain 2 life.
Biorhythm 6GGSorcery Each player's life total becomes the number of creatures they control.
Guild Thief 1UCreature — Orc Rogue Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it. Cunning Action — {3}{U}: Guild Thief can't be blocked this turn. 1/1
Celestial Unicorn 2WCreature — Unicorn Whenever you gain life, put a +1/+1 counter on Celestial Unicorn. 3/2
Nimble Brigand 2UCreature — Human Rogue Nimble Brigand can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Whenever Nimble Brigand deals combat damage to a player, draw a card. 1/3
Everlasting Lich 2BBBCreature — Zombie Everlasting Lich can't block. Everlasting Lich can't die. (This creature has indestructible, can't be sacrificed, and doesn't go to the graveyard for having 0 toughness.) 4/0
Thieves' Tools 1BArtifact — Equipment When Thieves' Tools enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equipped creature can't be blocked as long as its power is 3 or less. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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