M:tG card similarity search
1GG · Sorcery
Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its mana value.
Name | Mana | Type | Text |
---|---|---|---|
Metal Fatigue | 2W | Instant | Tap all artifacts. |
Consecrate Land | W | Enchantment — Aura | Enchant land Enchanted land has indestructible and can't be enchanted by other Auras. |
Shambling Suit | 3 | Artifact Creature — Construct | Shambling Suit's power is equal to the number of artifacts and/or enchantments you control. */3 |
Steal Artifact | 2UU | Enchantment — Aura | Enchant artifact You control enchanted artifact. |
Wilson, Refined Grizzly | 1G | Legendary Creature — Bear Warrior | This spell can't be countered. Vigilance, reach, trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Choose a Background (You can have a Background as a second commander.) 2/2 |
Harsh Mercy | 2W | Sorcery | Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated. |
Stone Spirit | 4R | Creature — Elemental Spirit | Stone Spirit can't be blocked by creatures with flying. 4/3 |
Zhuge Jin, Wu Strategist | 1UU | Legendary Creature — Human Advisor | {T}: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared. 1/1 |
Prismari Apprentice | UR | Creature — Human Shaman | Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Apprentice can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on Prismari Apprentice. 2/2 |
Brightmare | 2W | Creature — Unicorn | When Brightmare enters the battlefield, tap up to one target creature. You gain life equal to that creature's power. 2/3 |