Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seedtime

1G · Instant

Cast this spell only during your turn. Take an extra turn after this one if an opponent cast a blue spell this turn.

Similar cards

Color identity:
NameManaTypeText
Quicksand Whirlpool 5WInstant This spell costs {3} less to cast if it targets a tapped creature. Exile target creature.
Lay Bare 2UUInstant Counter target spell. Look at its controller's hand.
Deadly Alliance 4BInstant This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Destroy target creature or planeswalker.
Grim Reaper's Sprint 4REnchantment — Aura Morbid — This spell costs {3} less to cast if a creature died this turn. Enchant creature When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste.
Tura Kennerüd, Skyknight 2WUULegendary Creature — Human Knight Flying Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token. 3/3
Dueling Grounds 1GWEnchantment No more than one creature can attack each combat. No more than one creature can block each combat.
Garruk's Horde 5GGCreature — Beast Trample Play with the top card of your library revealed. You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.) 7/7
Into the Fray RInstant — Arcane Target creature attacks this turn if able. Splice onto Arcane {R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Silent Arbiter 4Artifact Creature — Construct No more than one creature can attack each combat. No more than one creature can block each combat. 1/5
Territorial Witchstalker 1GCreature — Wolf Defender At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender. 2/3
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