Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seek

WB · Instant

Search target opponent's library for a card and exile it. You gain life equal to its mana value. Then that player shuffles.

Similar cards

Color identity:
NameManaTypeText
Big Boa Constrictor 3BHost Creature — Snake When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result. 1/2
Thought Prison 5Artifact Imprint — When Thought Prison enters the battlefield, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card. Whenever a player casts a spell that shares a color or mana value with the exiled card, Thought Prison deals 2 damage to that player.
Tainted Remedy 2BEnchantment If an opponent would gain life, that player loses that much life instead.
Gray Merchant of Asphodel 3BBCreature — Zombie When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 2/4
Arbiter of Knollridge 6WCreature — Giant Wizard Vigilance When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players. 5/5
Exquisite Archangel 5WWCreature — Angel Flying If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total. 5/5
Subjugate the Hobbits 5UUSorcery Gain control of each noncommander creature with mana value 3 or less.
Torrent of Fire 3RRSorcery Torrent of Fire deals damage to any target equal to the highest mana value among permanents you control.
Setessan Petitioner 1GGCreature — Human Druid When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 2/2
Phyrexian Portal 3Artifact {3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.
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