Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seek the Horizon

3G · Sorcery

Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Form of the Approach of the Second Sun 4WEnchantment When this enchantment enters the battlefield, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head. When you draw yourself, you win the game. When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment.
Noxious Vapors 1BBSorcery Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.
Dust Bowl Land {T}: Add {C}. {3}, {T}, Sacrifice a land: Destroy target nonbasic land.
Endless Atlas 2Artifact {2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.
Rousing of Souls 2WSorcery Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card.
Waker of the Wilds 2GGCreature — Merfolk Shaman {X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land. 3/3
Psychogenic Probe 2Artifact Whenever a spell or ability causes a player to shuffle their library, Psychogenic Probe deals 2 damage to that player.
Thassa's Bounty 5USorcery Draw three cards. Target player mills three cards.
Weight of Memory 3UUSorcery Draw three cards. Target player mills three cards.
Rare-B-Gone 2BRSorcery Each player sacrifices all permanents that are rare or mythic rare, then each player reveals their hand and discards all cards that are rare or mythic rare.
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