M:tG card similarity search
1G · Sorcery
Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
| Name | Mana | Type | Text |
|---|---|---|---|
| Garruk, the Veil-Cursed | Legendary Planeswalker — Garruk | [+1]: Create a 1/1 black Wolf creature token with deathtouch. [−1]: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle. [−3]: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. | |
| Knacksaw Clique | 3U | Creature — Faerie Rogue | Flying {1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card. ({Q} is the untap symbol.) 1/4 |
| Case of the Stashed Skeleton | 1B | Enchantment — Case | When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery. |
| Inventors' Fair | Legendary Land | At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts. | |
| Living Plane | 2GG | World Enchantment | All lands are 1/1 creatures that are still lands. |
| Nature's Revolt | 3GG | Enchantment | All lands are 2/2 creatures that are still lands. |
| Druidic Ritual | 2G | Sorcery | You may mill three cards. Then return up to one creature card and up to one land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) |
| Swell of Growth | 1G | Instant | Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield. |
| Chandra, Heart of Fire | 3RR | Legendary Planeswalker — Chandra | [+1]: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. [+1]: Chandra, Heart of Fire deals 2 damage to any target. [−9]: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}. Loyalty 5 |
| Boundless Realms | 6G | Sorcery | Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle. |