Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seeker

2WW · Enchantment — Aura

Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures.

Similar cards

Color identity:
NameManaTypeText
Bonded Construct 1Artifact Creature — Construct Bonded Construct can't attack alone. 2/1
Knight of the Holy Nimbus WWCreature — Human Rebel Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.) {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability. 2/2
Fibrous Entangler Creature — Eldrazi Werewolf Vigilance Fibrous Entangler must be blocked if able. Fibrous Entangler can block an additional creature each combat. 4/6
Order of Midnight 1BCreature — Human Knight Flying Order of Midnight can't block. 2/2
Biblioplex Kraken 4UCreature — Kraken When Biblioplex Kraken enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Whenever Biblioplex Kraken attacks, you may return another creature you control to its owner's hand. If you do, Biblioplex Kraken can't be blocked this turn. 4/5
Seal of Doom 2BEnchantment Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.
Do or Die 1BSorcery Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
Run for Your Life URInstant One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste. Escape—{2}{U}{R}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Bower Passage 1GEnchantment Creatures with flying can't block creatures you control.
Blow Your House Down 2RSorcery Up to three target creatures can't block this turn. Destroy any of them that are Walls.
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